With Hannah Barker Dry Bar, Manchester, 1998 A collaboration with Hannah Barker exploring interpersonal relationships and the sexual tension existing in public spaces. A site specific soft sculpture installation in 5 pieces.
A house for a fly is an intimate room scale VR experience that tells the story of Lila, a 6-year-old girl who discovers she is locked in a room with only a sleeping baby and a fly for to keep her company. Sweet and compelling, you are drawn into a bedroom in a rural mountain […]
Working in collaboration with Sussex University Quantum Ion Technology group to develop a creative VR experience featuring the prototype Quantum computer being developed by the group. We’re busy at the National Quantum Technologies Showcase in London today with our #VR demo of the trapped ion #quantum computer in collaboration with @PhysicsAtSussex @SPQRsussex it’s going down […]
An evolution of Choice, Chance & Circumstance. Top image: Game played on the floor with improvised ‘beans’ made of pasta at Digihub art and chat Jan 2014 with 6 artists including Aharon, Selena, Simon McLennan, Rachel Cohen, Maf’j Alvarez, Johnny Marshall. Bottom image: A replaying of the game using the same pasta ‘beans’ by […]
Power Babies VR is an all-out nappy-slinging world domination war game that brings out the egotistical power-hungry toddler in all of us. Part VR game prototype, part political satire piece, the experience was made at a two-day hackathon in 2019. Power Babies VR puts you in the baby seat of the world’s most powerful toddlers […]
Care = Art = Care St Augustinus Hospital, Antwerp, Belgium Showing an adaptation of ‘Stroke’ Group Show – 2002
With Tanya Meditzky at The Lowry, 2000
Warbells is an emotionally rich, interactive VR experience about loss, destruction and transformation, during a time of rapid global change. Commissioned by the Vorarlberg Museum in Austria, Warbells commemorates the end WW1 from a completely new perspective that lets you experience historical events, space and time in sound and vision. “War Bells is one of […]
With Tanya Meditzky at ISEA 98, Manchester “The installation Stroke, by the Manchester artists Maf’j Alvarez and Tanya Meditzky (UK), got the viewer involved on a more subliminal level. After wandering in small cloth-lined spaces, I sat on a low stool to look at a screen through a hole in the wall. I put my […]
crafting together, virtually anywhere Motif is a multiplayer XR crafting app designed for VR headsets like the Meta Quest It offers a rich tapestry of both solo and social crafting activities, making it ideal for anyone seeking a creative escape. Positioned as a ‘cozy game’, known as Crafternoon, Motif caters to enthusiasts of arts, creativity, […]
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