With Tanya Meditzky Stoke Newington Festival London 2002 “Want to get an abandoned car towed away quickly? Then turn it into an art installation and wait for bosses at Hackney council to do the job three days early, ruining your exhibition in the process. That is what happened to a group of artists who wanted […]
Play Panopticon and become a data controller! build your data empire, the tallest tower from which to view the entire internet and control how content and personal data moves. You may have good intentions, or bad ones. Behind the virtual air we breathe are the people who control us – the battle for data and […]
Warbells is an emotionally rich, interactive VR experience about loss, destruction and transformation, during a time of rapid global change. Commissioned by the Vorarlberg Museum in Austria, Warbells commemorates the end WW1 from a completely new perspective that lets you experience historical events, space and time in sound and vision. “War Bells is one of […]
“We were awkward with each other. We no longer had the assumptions, the tracks and paths of our former relationship to guide us. Until we’d established the new assumptions we wouldn’t know quite what to do or say.” Margaret Atwood – the edible woman Originally the piece was called Cursory Glances. The reference was on reflected and […]
A house for a fly is an intimate room scale VR experience that tells the story of Lila, a 6-year-old girl who discovers she is locked in a room with only a sleeping baby and a fly for to keep her company. Sweet and compelling, you are drawn into a bedroom in a rural mountain […]
An evolution of Choice, Chance & Circumstance. Top image: Game played on the floor with improvised ‘beans’ made of pasta at Digihub art and chat Jan 2014 with 6 artists including Aharon, Selena, Simon McLennan, Rachel Cohen, Maf’j Alvarez, Johnny Marshall. Bottom image: A replaying of the game using the same pasta ‘beans’ by […]
Three Sisters’ is an installation using fibre optics and plastic which looks towards pre-colonial native American traditions in planting to reveal stories about women and technology Corn, beans and squash are three inseparable sisters who according to Native American legend and folklore are the sustainers of life. Eaten together they provide all vital nutritional elements […]
Working with Artist Camille Baker on a prototype project around the female reproductive system. The piece is now live as a full version developed for the Oculus Quest and has been shown at various festivals and events by Camille. Visit the website https://inter-her.art Over several months in 2019, I worked with Camille to develop a series […]
Power Babies VR is an all-out nappy-slinging world domination war game that brings out the egotistical power-hungry toddler in all of us. Part VR game prototype, part political satire piece, the experience was made at a two-day hackathon in 2019. Power Babies VR puts you in the baby seat of the world’s most powerful toddlers […]
Care = Art = Care St Augustinus Hospital, Antwerp, Belgium Showing an adaptation of ‘Stroke’ Group Show – 2002
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