Play Panopticon and become a data controller! build your data empire, the tallest tower from which to view the entire internet and control how content and personal data moves. You may have good intentions, or bad ones. Behind the virtual air we breathe are the people who control us – the battle for data and […]
Dolly and Butch are an unlikely couple. They compliment each other as much as the offend each other. Begging to be played with, they tempt you into their soft undulating curves and fluffy spaces. Dolly doesn’t have much going on inside whilst Butch is all that and more.
Choice, Chance and Circumstance – Newcastle Graft, Waygood Gallery 2003 Choice, Chance and Circumstance is an ever drawing evolving game that brings people together to explore themes of decision-making, ownership, communication, boundaries, information and belief. The wider themes are of power and control on all scales from the individuals internal dialog with the world and […]
An evolution of Choice, Chance & Circumstance. Top image: Game played on the floor with improvised ‘beans’ made of pasta at Digihub art and chat Jan 2014 with 6 artists including Aharon, Selena, Simon McLennan, Rachel Cohen, Maf’j Alvarez, Johnny Marshall. Bottom image: A replaying of the game using the same pasta ‘beans’ by […]
I worked with the early Munkination team set up by the New Audiences lab at The Royal Opera House, as creative technologist for the duration of the Copenhagen VRlab in September 2019. This one week immersive lab saw us creating a pitch and a short VR prototoype which I developed in Unity3d with my Holonspace workflow in […]
Mammary Mountain is an intimate performative, VR experience created in collaboration with artists Tara Baoth Mooney and Camille Baker that explores disease within the body through the experience of breast cancer. This innovative new artwork uses cutting-edge technology to creatively explore and expose women’s healthcare struggles, particularly the hidden experiences of breast cancer treatment, with […]
When I’m walking home at night in the dark, I hold my key so it sticks out between my first and second finger in case I need to hit out at somebody. I stand up straight and tall, and put my hood up if I have one, so that from behind, it’s less obvious that […]