Gorba (Uprooted) is a multiplayer VR experience for the Oculus Quest that encourages the exchange of stories carried in virtual objects. It was created over 4 days for the 2022 StoryJam event in Utrecht, Netherlands in October 2022. The project was created in collaboration of Team B – four women with different backgrounds – Iran, […]
With Tanya Meditzky at ISEA 98, Manchester “The installation Stroke, by the Manchester artists Maf’j Alvarez and Tanya Meditzky (UK), got the viewer involved on a more subliminal level. After wandering in small cloth-lined spaces, I sat on a low stool to look at a screen through a hole in the wall. I put my […]
Play Panopticon and become a data controller! build your data empire, the tallest tower from which to view the entire internet and control how content and personal data moves. You may have good intentions, or bad ones. Behind the virtual air we breathe are the people who control us – the battle for data and […]
When I’m walking home at night in the dark, I hold my key so it sticks out between my first and second finger in case I need to hit out at somebody. I stand up straight and tall, and put my hood up if I have one, so that from behind, it’s less obvious that […]
I worked with the early Munkination team set up by the New Audiences lab at The Royal Opera House, as creative technologist for the duration of the Copenhagen VRlab in September 2019. This one week immersive lab saw us creating a pitch and a short VR prototoype which I developed in Unity3d with my Holonspace workflow in […]